Adventure Island (3DS): COMPLETED!

This was up on the 3DS VC this week. I wasn’t going to get it, as I had other things to be playing, but when I hopped on to the eShop to see what else was newly available, I suddenly got the urge to play it. An hour and a half later, I’d finished it. I actually really enjoyed it. Sure, it’s a bit simple. Yes, it’s pretty easy (especially the bosses – if you’ve got a dinosaur to ride …

The Legend of Zelda: Four Swords Anniversary Edition (3DS): COMPLETED!

DAH DAH DAH DAAAAAAH! I’ve been playing this here and there since it came out. It’s OK, but not really a Zelda game. I mean, it has Link in it, and it has some Zelda-y puzzles, but it isn’t really Zelda. That said, I enjoyed it. Even more so once I realised I wasn’t stuck on a level because you can actually throw the other Link over the lava. Tch. Anyway. Killed the end boss, got the credits and the …

Assassin’s Creed 2 (360)

Many years ago, I played the original Assassin’s Creed. I mostly enjoyed it. It was very good. But, as I said back then: The down points are the annoyingly repetitive fighting (especially later in the game when you have to block every attack and can’t just wade in) and the dodgy sensitivity of the wall running and ledge-grabbing when sometimes you can’t climb up even though you know you can – it just won’t let you, you have to climb …

Sonic Generations Demo (360)

There was a demo for this a few months ago. It wasn’t very good. It was “classic” Sonic in a re-imagined Green Hill Zone, ruined by awful physics, jerky scrolling and not being able to see anything as the graphics were too “busy”. Oh, and Sonic was about one tenth the size he should have been in relation to all the other objects and baddies. This demo improves on the previous one greatly, by fixing much was wrong with the physics (although …

Catrap (3DS): COMPLETED!

That’s right – to celebrate having completed the wonderful Catrap, I’ve visually tinkered with a shot of some of the game ending sequence. An exciting bit, I’ll sure you’ll agree. Yes. Some of the final levels, especially the “??” level unlocked once the previous 99 were complete, were a right pain. Many were of the form of huge swathes of blocks and baddies, where removing them in the right order so others drop down in certain ways, which I find difficult as …

Catrap (3DS)

So very close now! After reaching level 80 (of 100), I went back and finished all the levels I’d missed previously, of which there were about 15. I then carried on past 80 finishing at 89 before getting stuck and deciding to play something else for a bit. It really is a very lovely game.

Ridge Racer 3D (3DS)

And now I have completed the Basic Grand Prix set of events. It was actually pretty easy, and when it did start getting a bit more difficult I bought a faster car with “dynamic” drift, which was easier to control than I expected it to be. It became essential for drifting round the less tight corners too, as it kicks in by itself at the right angle and really helps build up the nitrous bar. Now I’m onto the Advanced …

escapeVektor (Wii): COMPLETED!

LOOK AT IT. JUST. LOOK. Now, explain to me why Nnooo hasn’t sold eleventybrazillian copies. Why? Because nobody knows how to access WiiWare stuff on the Wii. Or even that WiiWare stuff exists. Or that their Wii can even connect to the internet. Or even that their Wii can play games that are not Wii Sports and Mario Kart. Which is a huge shame, because games like escapeVektor exist and are AWESOME, yet only seven people know about them. Of …

Kirby’s Fun Pak (Wii): COMPLETED!

Well yeah y’see I actually completed this a while ago, and not today. Because today I played it to complete what I thought was the final game mode I’d unlocked, only to find that I’d not just played that mode already, but completed it as well. So it was a somewhat short play session consisting of a quick load of each mode just to make sure I’d done them all, and I had. So, er, hurrah! Then I played Kirby …

Catrap (3DS)

Once I realised this wasn’t the same game as the poorly remembered Kat Trap game I had for the Spectrum, I was much more interested in it. Turns out it’s a nice block-pushy platform puzzle game and not a nasty space, uh, thing. And it’s hard. There are 99 levels (and a ?? level), and so far I’ve managed 33 of them. And I’ve skipped three, as you can. I have no idea how to do some of them. I …

Super Mario Land 2: 6 Golden Coins (3DS): COMPLETED!

It took me a while to actually find the final remaining zone (Space Zone) as it was somewhat hidden via an exit from another level, but it was soon completed and Wario’s Castle infiltrated. And Wario was defeated with ease. All the bosses were pretty easy, actually, and very few of the levels gave much of a challenge. Quite different to Super Mario Bros 3 or Super Mario World, which this is a sort of portable analogue of. It was …

Fallout: New Vegas: Lonesome Road (360): COMPLETED!

That’s it! That’s the entire set of New Vegas stories completed. Sure, there are still some sidequests, and yeah, I have a few unvisited markers on my Mojave map, but that’s pretty much the game sewn up. Aces. I was really close to the end of Lonesome Road, needing only to work through a few rooms and then meet up with the other courier. I think perhaps fighting him was on the cards, but I talked him round and now …

Fallout: New Vegas: Lonesome Road (360)

It would appear my time in the Mojave Wasteland is coming to an end. Lonesome Road is the final story-based DLC for New Vegas, and the two other DLC packs (Courier’s Stash and Gun Runner’s Arsenal) don’t add a great deal. I’m also now a Level 48 character, with all bar Unarmed and Melee stats at max, and SPECIAL pretty much all 8/9/10, I’m almost done. Having said that, I’ve still the Gun Runner’s achievements to do, and I’ve got …

The Legend of Zelda: Four Swords (3DS)

The lovely people at Nintendo gave everyone with a DSi/XL/3DS a free copy of this updated version of the GBA Four Swords game, to tie in with the Legend of Zelda 25th Anniversary. How lovely! The main difference between this and the GBA one is that they’ve added a single player mode. Well, it’s sort of single player two player co-op, with you controlling two Links at the same time. It’s pretty good too, although I’ve only played for an …

Fortified Zone (3DS): COMPLETED!

It’s not a great game. And it’s certainly not as good (or as colourful) as my playfully fiddled with end sequence screenshot suggests. But somehow, I enjoyed it. It’s like a cut-down version of the old MSX Metal Gear, only with no sneaking. Each level is a sort of maze with slight puzzle elements, different enemy types (with different movement and shooting patterns), the occasional miniboss, and finishes up with a larger (usually artillery) level boss. You can also swap your character …