Goldeneye 007 (Wii): COMPLETED!

Goldeneye 007 (it’s important to add the 007, apparently) was another of those games I picked up cheap from Morrisons just after Christmas. I’m not sure why I chose to play it, but I did. And it was surprisingly good. Was? Yes, because I completed it. It was quite easy and short. Bad points first, then. The default controls (with the remote and nunchuck) are rubbish. Thankfully, I have a swanky black Classic Controller Pro, and that works much better. …

WarioWare, Inc.: Minigame Mania (3DS): COMPLETED!

Back in the day, I completed this on the GBA. But that was about 8 years ago, and it is such a good game that I really got into playing it again when I got it for free on my 3DS. It is still excellent, and still the best Wario Ware title. Not that the others were bad – just that this one is the most pure. Or something. Completed it today, and found it far easier than I remember …

Crysis 2 (360): COMPLETED!

You know how I said it was a bit meh to start with? Well, it got a lot better and I was really getting into it. And then the final level happened. What follows is spoilers, so you may wish to look away. The last section of the game takes place in Central Park. Which has mostly been raised into the sky. As you walk (or run) through it, bits crumble away so paths are cut off and stuff. Except …

Dead or Alive Dimensions (3DS): COMPLETED!

My first completed game of 2012! Unlike Super Street Fighter IV, I didn’t class this as complete by beating the final boss as every character. Instead, I’m basing it on completing Story Mode (or Chronicle, as it’s called). In this mode, you play through the plot of all the Dead or Alive series, one after another. Well, I say plot – it’s all a bit bizarre and doesn’t make a lot of sense. Mind you, I’ve never really played Dead …

Super Scribblenauts (DS): COMPLETED!

Despite enjoying the original Scribblenauts, I didn’t buy the sequel (until I saw it for a fiver in Morrisons this week) for several reasons. Firstly, the later levels on the original were too hard. Not hard to find the items you have to draw, but more hard because of the fiddly controls (mainly moving Maxwell) and trying not to knock stuff over or position things slightly wrongly. There were also a lot of platforming sections, or “peril” situations where it …

Mario Kart 7 (3DS): COMPLETED!

I got this for Christmas, and it’s the main thing I’ve been playing then and all this week. I’ve come to the conclusion that it is the best Mario Kart game yet. It doesn’t have the silly gimmicks of the GC and Wii games. It’s graphically better than all previous titles. It doesn’t have the big empty tracks of the N64 version. And it has a return of the coins from the GBA and SNES games. It also seems that …

Super Monkey Ball 3D (3DS): COMPLETED!

Another game series ruined by Sega. The first two Super Monkey Ball games were awesome, but they slid down to this – an overly simplified, challenge-free entry into the series. Levels have barriers or “grooves” so you don’t die. There are no tricky turns, no jumps, no difficult levels at all. In fact, I found myself finishing most worlds with more lives than I started with. Still, it was fun. Ish. Shame it didn’t carry on with another 8 worlds …

Pullblox (3DS): COMPLETED!

14 hours in, and the main 198 levels are, finally, completed! There were some real head scratchers in the last few sets of puzzles, but thankfully my “tactic” of leaving a level I was finding impossible, then returning the next day, seemed to help. Of course, there are now the 50 or so bonus levels, and untold user-made levels to work through, so it isn’t the end really. Fantastic game, well worth the £5.40 or whatever it was, and far …

Sonic Generations (3DS): COMPLETED!

I was expecting to be disappointed. After all, how could I be anything but? Although if you’re set up to be disappointed and your low expectations are pretty much met, how could you actually be disappointed? Deep. Things started out surprisingly well. Classic Sonic’s first few levels were pretty good, actually, even if they did still feel like the physics were on the wonk. Even Modern Sonic’s levels were bearable for a while, but as the game progressed things just …

Streetpass Quest (3DS): COMPLETED! AGAIN!

There was an update to the 3DS last week which added a few features (like 3D video recording and marginally better friend list management), and as part of it there was a new Streetpass Quest II “mission” for the Mii Plaza. Hurrah! Unfortunately, you can’t do it unless you’ve completed the first Quest twice, when I’d only done it once. So, armed with 300 play coins, I set about doing it again. Surprisingly, I managed it with “just” 240 coins …

Assassin’s Creed: Brotherhood (360): COMPLETED!

Well, I wasn’t expecting that. I mean, I was expecting to finish it, of course – but I didn’t expect to play though Sequence 5 and get to the end and have “Sequence 9 Complete” come up. Turns out I was much further through the game than I thought. Since I’ve spent about 80% of the game “off-story”, that means the main story was very, very short compared to Assassin’s Creed 2. I don’t really mind as there’s been plenty …

Sam & Max: Beyond Time and Space: Episode 5 (360): COMPLETED

All done! I don’t know whether or not the final episode was shorter, or if the puzzles were just more obvious, but it didn’t seem to take me very long to save Hell (and by extension, the world). A very Soda Poppers (sorry, %$&* Poppers) heavy episode, but that was OK given the outcome. Is that spoilers? I might give Sam and Max a bit of a break now though, until the next series is found cheap somewhere!

3D Classics: Kirby’s Adventure (3DS): COMPLETED!

To look at this game one way, it’s just the NES game “Kirby’s Adventure” on the 3DS. To look at this another way, it’s OH YES! “KIRBY’S ADVENTURE”! NEEEED! Yes, I have played it many times. And yes, I have completed it almost as many times. And yes, this is just that game again. But! It’s in 3D! Of course, it’s not in proper 3D. It’s just the fore- and background layers have been peeled in and out, so the …

Sam & Max: Beyond Time and Space: Episode 4 (360): COMPLETED

That was ace. By far the best of the series. Unless Episode 5 beats it, of course. Loved Superball again, mainly because he’s so deadpan. The mariachis were all sorts of amaze, and the Max/Ms Bosco “relationship” was fantastic. The baby making machine, and the various possible Bosco outcomes awesome too. And, best of all, it relied upon proper, logical puzzles instead of try everything on everything puzzles. Yay!

Sam & Max: Beyond Time and Space: Episode 3 (360): COMPLETED

Thankfully, this was much better than the previous episode. By several orders of magnitude. The puzzles were far better this time around, and Jurgen is amazing. He was just like you’d expect a gay emo Euro-vampire to be. I’m starting to notice, however, that every task in every game seems to be made up of three mini-tasks. I’m not the only one to notice, either – even Max makes a comment about it! Nice to see Superball back too. He …