House of the Dead: Overkill (Wii)

I’m not adverse to a bit of swearing in games. GTA IV, for example, is full of it and it doesn’t bother me. It’s within context and fits the story. In Prey, however, the swearing seems shoehorned in, just to make the game more “adult”, and I took offence to it. House of the Dead: Overkill is neither of these two. It has more swearing per square inch than Malcolm from In The Thick Of It. It’s not even necessary. …

Sonic and Knuckles (Wii)

Yes, I bought the same Sonic game AGAIN. I KNOW. I’ve completed it a billion times already on every format known to man or beast. But somehow, I felt compelled to buy it again. Perhaps I’m subconsciously trying to tell Sega that more 16-Bit style Sonic games is what I want? Which it is. And which Sonic 4 is shaping up not to be (no shocks there, then).  Anyway. I’ve completed up to Sandopolis so far. Hurrah!

Excitebike: World Challenge (Wii)

I haven’t bought a Wii Ware game in a while, but something about Excitebike appealed to me – even though I never really liked the original NES game. I suspect I never really understood how to play it properly. Seems I was right, since the tutorial in the Wii version revealed that you had an accelerator as well as a turbo, something I genuinely didn’t know – I’d obviously always played with just turbo, assuming the other button was brake. …

A Boy and His Blob (Wii): COMPLETED!

Turns out I only had a few levels left before the end boss, and they weren’t all that difficult. Neither was the end boss actually, as I defeated him without dying. I was surprised he only took one hit, but never mind. Of course, it then turns out that he wasn’t the end boss. There were more levels. And a sad thing happens with Blob. Then! An AWESOME thing happens with Blob, and you get to “lay the smack down” …

Broken Sword: The Director’s Cut (Wii): COMPLETED!

I will have to admit, I looked up the numerals I needed on Mr Tinternet. It was either that or start the entire game again – simply because of what I assume is a bug. Which I wasn’t going to do. After that puzzle (which was a pain anyway, even knowing the numerals you needed), there wasn’t much game left – a quick train ride to Scotland and a pretty simple set of puzzles upon arriving, and it was Game …

Broken Sword: The Director’s Cut (Wii)

I last played this, albeit in its GBA guise, almost 5 years ago. Which is long enough ago for me to not remember everything about it, but at the same time it’s a bit familiar. The Wii version is slightly different, what with the FMV bits, the voice acting (especially Nico’s hilarious there-it-is, now-it’s-not French accent) and the Wii Remote activated puzzles. The latter of these seemed to crop up a lot at the start of the game, then there …

A Boy and His Blob (Wii)

I started this last week, but for some reason Professor Layton took over and I didn’t play it for a few days. I was pretty sure I was nearing the end, but it seems that there’s at least one more set of levels after Blobolonia… But I’m a bit ahead of myself. As a fan of the original game, I pre-ordered the DS remake of the game the moment it was announced. Which was in 2004 or something. But it …

Mario Kart (Wii): COMPLETED!

It’s the first game I’ve played of the year, and Its also the first game I’ve completed this year. Admittedly, I’ve only completed it on 50CC so far (although will be returning to do the rest), but I did come first in every race. I think this is the best console Mario Kart since the SNES version too. It’s not that I didn’t like the N64 and GC versions, it’s just the N64 tracks seemed big and empty, and the …

New Super Mario Bros Wii (Wii): COMPLETED!

Of course, I’ve merely defeated the end of game boss. And I even accidentally found a warp from World 5 to World 8, so haven’t even done 6 and 7 yet. Or got all the gold coins so far. Or rescued all the Toads. But I do have 42 lives and haven’t seen the Super Guide or the Game Over screen yet, so that’s all good, yes? And, of course, I will go back. In fact, I’m going back now …

Tales of Monkey Island Chapter 4: The Trial and Execution of Guybrush Threepwood (Wii): COMPLETED!

And breathe! That has to be one of the longest game titles ever! It was new on WiiWare last night, so I downloaded it. Played it a little then, but mostly today – and completed it. I was the shortest of the chapters so far, taking me just two and a half hours to complete. All the other chapters have taken between 5 and 6. However, this was the first one I’d not got stuck on at any point. I …

Tony Hawk’s Downhill Jam (Wii)

For reasons not entirely well known, I started playing this today. Well, started again. You see, I bought it with my launch Wii, but having only recently – at the time – hammered the “proper” Tony Hawk games (which I love) the different controls and mechanics just put me off. Odd, since they never bothered me in the DS version. Anyway, I’m actually enjoying it. It’s not perfect, but it’s fun and surprisingly controllable. And so it came to pass …

Lit (Wii): COMPLETED!

The level before the final boss was a real pain. Lots of sweeping lights, most of which need to be turned off as well as on, and many only just in reach (meaning a million accidental I-walked-too-far deaths). Needless to say, I was relieved when it was over. And then the final boss. He was… reasonably easy. He’s the only boss where the entire fight requires pixel-perfect positioning and exact timing, all at speed. Thankfully, I realised you don’t have …

Lit (Wii)

Spent most of today’s play trying to beat the Gym boss. It didn’t help that every time he threw a ball at me, all I could think of was “BOMBARDMENT!”. And he was hard. I’m pretty sure the main reason I managed to beat him was by fluke.