Dead Space: Extraction (Wii)
I hated the Dead Space demo on the 360. Mainly because I found the controls impossible and the game far too hard. However, on the recommendation of virtually everyone in existence following me playing Ghost Squad and House of the Dead: Swearathon, I decided to pick up the Wii prequel. And I’m glad I did, because it’s more than a bit ace. I’ve only done the first two levels so far, but each was a good 45 minutes or so …