deKay's Lofi Gaming

Tearaway (Vita): COMPLETED!

When Little Big Planet was announced, there was a lot of excitement over how innovative and clever and creative it was. And it was all those things, and it looked fantastic and everything. Then we all realised that it was just a platformer with horrible physics and a rubbish, game breaking and unnecessary third dimension. The fact that virtually all of the user made levels don’t bother with any level depth speaks volumes. Despite the lovely narration by Stephen Fry, …

Completed 2015

Fantasy Life (3DS 03/01/2015) Scribblenauts Unmasked: A DC Comics Adventure (Wii U 20/01/2015) The Starship Damrey (3DS 21/01/2015) SteamWorld Dig (Wii U 30/01/2015) Picross e5 (3DS 31/01/2015) Weapon Shop de Omasse (3DS 04/02/2015) 3D Afterburner II (3DS 06/02/2015) Shovel Knight (Wii U 09/02/2015) Another World: 20th Anniversary Edition (Wii U 10/02/2015) 3D Fantasy Zone (3DS 15/02/2015) Rock Boshers DX (Vita 17/02/2015) Mario Golf: World Tour (3DS 19/02/2015) Teenage Mutant Ninja Turtles (360 20/02/2015) Pokémon Shuffle (3DS 28/02/2015) Assassin’s Creed: Rogue …

SteamWorld Dig (3DS): COMPLETED!

First game of 2014 to be completed! Woo! I was a big fan of the 360 indie game Miner Dig Deep, and many years ago loved Diggers on the Acorn and Amiga, and it was my enjoyment of those two games that made me want SteamWorld Dig. The stars aligned and I was given some eShop credit just as this was on offer, and so I snapped it up. I’m glad I did. It’s very much in the same vein …

Completed 2012

Dead or Alive Dimensions (3DS 04/01/2012) Crysis 2 (360 14/01/2012) WarioWare, Inc.: Minigame Mania (3DS 15/01/2012) Goldeneye 007 (Wii 22/01/2012) Super Mario 3D Land (3DS 09/02/2012) Sonic Generations (360 19/02/2012) Super Mario Bros (3DS 19/02/2012) Mighty Switch Force (3DS 19/02/2012) Streetpass Quest II (3DS 29/02/2012) Tony Hawk’s Pro Skater 3 (GC 10/03/2012) Assassin’s Creed: Revelations (360 13/03/2012) Journey (PS3 22/03/2012) Professor Layton and the Spectre’s Call (DS 07/04/2012) Fez (360 17/04/2012) Mario Kart: Super Circuit (3DS 28/04/2012) Mega-lo-Mania (MD 29/04/2012) …

Batman: Arkham City (PC)

No, that isn’t a mistake up there. Nor an April Fool, despite the date. I really did say “PC”. Technically, it’s a Mac, but under Windows. Anyhoo. With a machine capable of playing it, and an offer of Arkham City for £11.60 (when the 360 version is still £20+), and a promise that you can just use a 360 controller and plug it into a TV, I was tempted enough to get it. And yes, all those things work. I’ll …

The games of 2008

For four years now, I’ve kept a diary detailing the games I play. Part of the reason was to see how many games I buy (and to reduce this number), and how many I complete (and to increase this number). 2008 saw a drop in completed games – 33 compared to 61 in 2007. I don’t think this is bad, when you look at the games I’ve been completing. In 2007, there were quite a few shorter games, including 5 …

Halo (Xbox)

Have I mentioned how tedious it is playing this? How little fun I’m getting out of it? How I can’t wait until it’s all over? No? Well, I am now. Today was spent working through the same three areas over and over again. First, there’s The Big Almost Circular Room (with smaller circular room within it). Then, there’s One Of Three Styles of Tunnel, and finally Jesus Christ Not Another Bloody Bridge. Intersperse these with Boring Lift Journeys, and you …

Grand Theft Auto IV (360)

After making the difficult decision on whether to kill *spoiler* or *spoiler*, I ended up killing both via saving and reloading. My first choice (who was the one you meet earlier in the game than the other) was the one I stuck with. I got a new safehouse for my trouble. Then I spent the best part of three hours attempting the same mission over and over and over and over again. “Three Leaf Clover”. You have to rob a …

Castlevania: Symphony of the Night (360)

After a very short journey to the middle of the map where I needed to use the two rings I had and met Maria again, it was off to kill Richter with my new Holy-resistant garb and Holy-killingerating sword. And lo – he was easy. Really easy, in fact, since none of his attacks could now do more than 1 damage, whereas previously 80+ was the norm. Excellent. In fact, I didn’t kill Richter at all, but Shaft, the thing …

The Elder Scrolls IV: Oblivion (360)

The first thing I did today, was go to Anvil’s castle to see the smithy and sell the few stolen items I had. I bought some cheap, crap, light armour from him, and then went outside and repeatedly summoned a demon, had it attack me, and then repaired the damage. The reason? To boost my armory skills. I’m now a Journeyman, which lets me repair enchanted items – just as well, as all my armour and some of my weapons …

The Elder Scrolls IV: Oblivion (360)

Another half an hour of searching later, and I finally found one of the tears. The thing about the tears, you see, is they’re pale blue and the size of a pea. The thing about the floor of Frostfire Glade, is it’s pale blue. So basically, you can’t see them unless you walk around randomly, looking at the floor the whole time. After finding the first, I managed to find the other four within about 20 minutes or so. After …

The Elder Scrolls IV: Oblivion (360)

After making a million more potions (I’m Journeyman of Alchemy now – yay!), and breaking into someone’s basement to steal all their food, I decided to return to Imperial City to pursue the Grey Fox. As I left Bruma, I found the horse Martin was riding previously, so I nicked it. Well, technically I didn’t steal it as such, as it was a Weynon Priory horse and it was free for the taking. But anyway. So off I rode to …

Fable

Went on two quests today. The first was a fairly long one, into the Bandit Camp to find out more about my lost sister. Of course, [spoiler], which wasn’t entirely unexpected. Getting there took longer than it needed to, as I fought my way through the Darkwood again to get there, when I could have just teleported to Oakvale and cut the journey short. Before getting into the camp at all, there was a stealth bit (and I hate stealth …