Fantasy Life (3DS): COMPLETED!

And so it came to pass that my first completed game in the grand old year of 2015, was Fantasy Life. Do not be of the mind that just because I got it for Christmas, it’s somewhat short. No, somehow in just over a week I’ve crammed more than 27 hours into it. In fact, since my last post about it just 5 days have passed and 25 hours of game have been played. And that’s just on one of the …

Pop’n TwinBee: Rainbow Bell Adventures (Wii U): COMPLETED!

In a (very) late entry into completed games in the year 2014, I give you Pop’n TwinBee: Rainbow Bell Adventures! It’s not a shoot ’em up like the other Pop’n TwinBee games – instead being a platformer with some elements borrowed from the likes of Castle of Illusion, Sonic the Hedgehog and Super Mario World, but somehow totally different from all of them. Whereas in the shooter games in the series you pilot a cute spacecraft and take down other …

Mega Man 6 (Wii U): COMPLETED!

After the slight drop in quality that Mega Man 5 brought to the series, I was glad to see that things improved for the final NES Mega Man outing. As I’ve mentioned before, each game so far has added some new move, add-on or feature to the series. Mega Man 6 sort of brings two, as Rush is removed as a rocket/trampoline and becomes a sort of exoskeleton for Mega Man, giving him two new powers – a jetpack (which …

Titan Attacks! (Vita): COMPLETED!

Perhaps I was a little hard on this. I gave it another go, and found I really started to enjoy it. Yes, it’s still a Super Space Invaders clone, but the levels are more varied and the power-ups you can collect add something to the game. In fact, I not only completed Titan Attacks!, I looped the entire game twice, picking up all the trophies in the process. Which makes it my first Playstation title where I’ve got all the …

Mega Man 5 (Wii U): COMPLETED!

Yes, this did take a while longer than previous Mega Mans (Men?). Not in terms of actual play time, as this came in at a little over 4 hours, so slightly shorter than Mega Man 4 (bucking the trend of Mega Man games getting longer in sequence!), but in terms of number of weeks over which I played it. My excuse is HYRULE WARRIORS, which has eaten most of any game time I have. I’ll turn the Wii U on, …

Akiba’s Trip: Undead & Undressed (Vita): COMPLETED!

What? Two Vita games completed? What will the neighbours say? I mainly bought this game as a bit of a joke. I didn’t think I’d get drawn in and certainly didn’t expect to complete it. I just thought it was a silly game with a silly premise and wouldn’t really be very good. I was wrong. For the first few hours, I had issues with the controls and the camera. I wasn’t enjoying the combat, and there was a massive …

Rogue Legacy (Vita): COMPLETED!

My first completed Vita game! And probably my last, seeing as I don’t see myself ever playing on it again. Rather like my PSP, actually. But the game, though, was fun. The just one more go factor was extremely high, and the need for greed too strong to just go for the win too early. So many attempts at finding a new boss to beat ended up becoming treasure runs, and once I’d unlocked Spelunker as a character class, I …

Batman: Arkham Origins: Blackgate (3DS): COMPLETED!

On the one hand, this is a perfectly serviceable Metroidvania style game with meaty Batman Arkham type combat and a story to follow on from the Arkham Origins game. On the other hand, it’s a 2D game that tries to fit into a 3D space, with the plane you’re on frequently changing and disorientating you, and a map that serves to confuse as much as direct. Detective Mode returns, but is rarely sufficient to show where to go or what …

Blok Drop U (Wii U): COMPLETED!

I was able to get hold of a free copy of this from someone, and felt a little guilty I hadn’t spent the feeble 89p or whatever it usually costs. Having played it, though, I’m not any more. It isn’t a bad game at all, but it suffers from two problems: It’s too random, and it’s too short. The idea is to tap on grey blocks, making all of them disappear, leaving a single red block balanced somewhere without it …

StreetPass Battle (3DS): COMPLETED!

Finally! After $hlmun attempts at beating the Emperor in the final country, I won! Why did it take so many attempts? Because it’s entirely down to luck whether you win or not. You see, unlike the previous battles where you can choose how many of each type of army to use, and the order to send them out (and the ability to spy on the enemy to find out what they’re going to send out), the final battle is five random …

Hyrule Warriors (Wii U): COMPLETED!

I hope my B, and to a slightly lesser extent, Y buttons are OK. In my twelve hours running through the main Legend Mode campaign, I’ve pressed them rather a lot. I don’t think they’re worn out, but not since I played one of those “shooting watch” games have I hit a button so many times. Mash mash mash mash mash. BBY. BBBY. BBBBY. Other variations, peppered with ZR (bombs, usually) and the odd X to pull off a special …

Assassin’s Creed: Liberation HD (PS3): COMPLETED!

It seemed very hurried towards the end. Years were skipped. Very little story exposition happened. Events just occurred in quick succession, and I realised how linear this Assassin’s Creed game actually was. I’d started to suspect a twist at the end, and by the end of Sequence 7-ish I’d realised what it was. The ending threw me, until (spoiler), and the Citizen E thing happened. Overall, it wasn’t a bad game, but it’s probably the worst Assassin’s Creed title in …

Mega Man 4 (Wii U): COMPLETED!

And so the steamrollering of Mega Man games continues. Once again, eight evil robots stood between Mega Man and Dr… wait – Cossack? Not Dr Wily? That can’t be right?! Spoilers: No, it isn’t right. Turns out rubbish Russian stereotype Dr Cossack was merely Dr Wily’s pawn, working for him as Wily had kidnapped Cossack’s Ushanka-wearing daughter (more stereotyping). Tch. Robot ideas are running low now. Toad Man? Pharoah Man? Dust Man?! Rubbish. Oho! That’s a joke by the way. …

Mega Man 3 (Wii U): COMPLETED!

Three down, three to go. Well, NES Mega Man games, anyway. They just announced the SNES Mega Man 7 is in the pipeline for the Wii U Virtual Console, so it won’t be over so soon. Mega Man 3 adds some new stuff to the series. The main thing, which had me stumped in a room until I realised, was you can now slide. This lets you squeeze under stuff, and is useful for avoiding certain attacks. The vaguely named …

Assassin’s Creed IV: Black Flag (Wii U): COMPLETED!

And with what seemed like a dash for the finish, the story blundered to a close. The second half of the game consisted mostly of actual assassinations, thankfully, but the boating was still there. Another rubbish element was introduced too – the diving bell missions which controlled horribly and you had to hide in seaweed from sharks. No, really. Rubbish. Luckily, there was just one of those, and the rest were optional. I optioned not to bother with any more. …