Wonder Boy in Monster Land (Switch): COMPLETED!

I thought I’d completed the Master System version of this a few months ago, but it turns out it was actually May last year. How time flies! This version is the Sega Ages remaster of the original arcade version, which I’d expected to be virtually the same as the Master System on (albeit with better graphics), and although it was very similar the differences still threw me. For a start, it’s a lot harder. Like, several difficulty levels harder. This …

PictoQuest: The Cursed Grids (Switch): COMPLETED!

It’s another picross game! But this one is different! And isn’t by Jupiter! Sure, it’s still picross. PictoQuest adds light RPG elements to the formula though, with items and powerups and baddies to “fight” by completing rows and columns in the grids. Which all sounds perfect, until I completed it and realised I’d totally ignored absolutely everything to do with the RPG stuff as it’s entirely unnecessary and does nothing. Sure, perhaps if you’re very, very, very slow completing the …

The Lego Movie 2 Videogame (Switch): COMPLETED!

Yes, it’s another Lego game. Which means that it’s the same as all the other Lego games, right? Well, no actually. In several important ways. Of course, the basic gameplay is mostly unchanged. You go around a level, solve little puzzles and generally smash everything you come across, but this game (and it’s possible the Lego Incredibles and Lego DC Super Villains do the same – I’ve yet to play them) is more open world and far less linear than …

Alex Kidd in Miracle World (Switch): COMPLETED!

As I got closer to the end of this game, I realised that I’d almost certainly never completed it. I recognised every level up until the 7th one (in the cave), and then have vague memories of a castle, but I think the castle memory may even have come from the Mega Drive Alex Kidd game. I also realised why I don’t think I’ve completed it. There are a few tricky sections (the one near the end with the spikes …

Bloodstained: Ritual of the Night (Switch): COMPLETED!

A lot has been said about how terrible the Switch version of Bloodstained is compared to the other platforms it’s available for. Low quality graphics, 30fps not 60, longer loading times, and so on. As I’ve mentioned elsewhere, I don’t actually care. It’s the version I wanted, and short of being broken (and it’s not) it doesn’t matter to me about the rest. And I was right, as it’s pretty much a perfect Castlevania game and I enjoyed it very …

Super Mario Maker 2 (Switch): COMPLETED!

“How do you complete a game where you make your own levels?”, you may ask. Well, because there’s a pretty sizeable single player mode where Nintendo show you loads of ways you might want to make levels, by giving you a hundred or so levels to work through. I’m always astounded at the creativity Nintendo have with Mario games. You’d have thought that every possible idea in platforming has been done now, but nope – most of these levels have …

Golf Peaks (Switch): COMPLETED!

Golf Peaks is a little puzzle game where you have to get the golf ball in the hole. However, unlike actual golf, you use card with distances on for your “shots”, and various surfaces act upon your ball – stop it dead, kick it in the air, make it slide, etc. Each “world” has it’s own new gimmick across its 12 levels, and when you’ve completed at least 9 of them you move on to the next level. It’s quite …

Golden Axe III (Switch): COMPLETED!

Is Golden Axe III going to be a good game, given the previous two were not? Go on, have a guess. At least it tried. Instead of being almost exactly the same as the other games, the graphics are all new, the animation is new, and most of the baddies are new. Reminiscent of those before, but new. There’s a different art style too, but actually, it’s worse. And there are two new characters but they’ve relegated the best one …

Pikuniku (Switch): COMPLETED!

Pikuniku is a… game best discovered for yourself. Partly because that’s genuinely true, but also because it’s a little hard to describe. Sure, I can tell you it’s a sort of platformer with puzzles and bosses, and there’s a lot of kicking things, but that’s not really describing the game. No, the game is unusual. Both in style and content. There’s a plot about a guy who gives out free money, there’s a leaf-based underground resistance, and there’s a section …

Gato Roboto (Switch): COMPLETED!

Imagine if Downwell’s graphics were applied to Super Metroid, only you were a cat? That’s Gato Roboto. How could I not buy it then complete it in one afternoon given that description? Turns out it’s really very good too. There’s absolutely more than a few nods to Metroid (there’s one area which even has a similar layout to part of that game), but it’s a lot shorter, a lot easier, a lot weirder (cats in mech suits are just the …

Yono and the Celestial Elephants (Switch): COMPLETED!

I’ve had my eye on this for a while what with the cute elephant and the lovely looking world. Got round to it yesterday and completed it today, and it’s very nice indeed. I won’t go into it too much, but it’s short and sweet, with some mostly simple puzzles and very simple combat, but sometimes you just want something low impact like that with really nice graphics and an unusual world to run round in for a bit.

Yooka-Laylee (Switch): COMPLETED!

Yooka-Laylee, or Yooka hyphen hyphen Laylee if we are to take the logo as canon, is – in case you’re not aware – the most Banjo-Kazooie game since Banjo-Kazooie. This is, of course, completely intentional and the entire point of the game’s Kickstarter campaign. It’s also the reason I (eventually) bought it. Many people have slated Yooka-Laylee for a number of reasons. It’s a relic of a past age of collect-em-up 3D platformers. It’s rather too close to the source …

Yoshi’s Crafted World (Switch): COMPLETED!

One of the (few) complaints I’ve seen people level at Yoshi’s Crafted World is that it is too easy. That none of the levels are a challenge. That the bosses are all a breeze to take down. Indeed, I’ve reached the end and beaten the final boss and I’ve barely a scratch. But that’s not the point. Like previous Yoshi games, it’s easy for anyone to “complete”. To get all the secrets – all the flowers, red coins, hidden souvenirs, …