The Wonderful 101 (Wii U)

I’ve not played this in quite some time, mainly because Mario 3D World happened. For the last couple of days, though, I’ve been back on it to try and finish it up. Not that I dislike it and want it over with – not at all – more that I do like it and think it’s only fair to finish it off before I forget about it and move on. Previously, I’d reached some point in Mission 005, and since …

NES Remix (Wii U): COMPLETED!

I’ll say now that I don’t have all 600 (I presume) stars. I also don’t have all of all the stars for the Remix I, II and Bonus Modes. I definitely don’t have all the Three Rainbow Gold Stars for everything either. However, I consider the game completed and everything left is “extra content”. No, that’s not a cop-out either. I have managed to 3-star all of all the individual game challenges, netting me a gold frame around each title …

NES Remix (Wii U)

I turned my Wii U on to play Super Mario 3D World Woohoo Meeeoow (as it’s called on the title screen) but loaded this instead. Some of the challenges are getting sillyhard now. I mainly did Super Mario Bros ones, and one of them involves beating all the bosses, another that required you to beat all the bosses with a fireflower (which is actually much more difficult), and another that I’m stuck on where you have to collect all the …

Bit.Trip Presents…Runner2: Future Legend of Rhythm Alien (Wii U)

Less than four pounds on the eShop? Don’t mind if I do, sir. Especially since I had eShop credit that I didn’t pay for. I liked the original Bit.Trip Runner, but it was so hard. I never got very far it – not even half way. It looked great and I loved the idea, but it was just too hard. This is also hard. Not quite too hard yet, and I’ve finished World 2 without as many fails as I was …

Super Mario 3D World (Wii U)

After a mammoth effort this weekend, I get all the stars, stamps and flags from the rest of the remaining levels. It wasn’t hard, it just took a fair while as most of the levels had at least something left to collect. My reward? World Crown. I was slightly disappointed to find there were just three levels on this world, but as you can see – one of them is pretty much a monster. Look at all them stars!

Super Mario 3D World (Wii U)

That picture there is all the flags, stars and stamps for all of the worlds from 1-8. Or 1-Bowser, if you’re using Nintendo’s eclectic numbering system. Surprisingly, although the hardest level up until then when playing normally and for the first run through, was Grumblump Inferno (the one with the blocks you have to stand on as they roll over lava), and I’d failed to get anything but a finish on it, this time I found it incredibly easy and …

Super Mario 3D World (Wii U)

The post-game mop-up continues apace. I’ve played through all of Star, Mushroom and Flower worlds (although not collected everything in each level), finishing at Boss Blitz. It’s not that the level is especially hard, because it isn’t. In fact, most of the bosses in this – which technically classifies as a SuckySuck(TM) Bit – are the same as earlier in the game. The main issue is beating them in the time allowed. Actually, the main issues is beating the Hisstocrats …

Things I’ve Played Recently

The Legend of Zelda: A Link Between Worlds (3DS) Glorious. Oh, you want more? Erm, really glorious? It’s the best Zelda game since Minish Cap. Mainly because it’s the only Zelda games since Minish Cap, sure, but still. Yes, yes, I know there was Wind Waker and Phantom Hourglass and those Wii ones and stuff, but they’re not proper Zelda games. Don’t argue. Nintendo have taken the essence of a proper Zelda game, reused the game world from A Link To …

Super Mario 3D World (Wii U): COMPLETED!

By completed, I of course mean I have beaten Bowser. Like New Super Mario Bros U, from around this time last year, that’s only the first half of the game. The post-game mop-up of stars, flags and stamps will continue for a long time, I’m sure. Apparently, it took me just under 5 hours to get this far. That’s shorter than NSMBU by some way. It certainly felt shorter, and was certainly easier. Yes, I found a warp (by accident) …

Dungeons & Dragons: Shadow Over Mystara (Wii U): COMPLETED

Firstly, it seems this is just half of the “Dungeons & Dragons: Chronicles of Mystara” game on the Wii U eShop. It’s a conversion of the 90’s coin-op, and is the sequel to D&D: Tower of Doom, which is also included in the package but isn’t selected by default and isn’t actually obvious that it’s there at all. At some point I’ll be playing that. The main reason, aside from it being on offer this week, for getting D&D:COM at …

NES Remix (Wii U)

Well this was a lovely surprise from Nintendo. No idea it was coming at all, and then suddenly at the end of last week’s Nintendo Direct, Iwata went all Apple and said “Take a look at this…” and “It’s available now!”. There used to be a game called Game Centre Challenge, which had longer-than-Wario-Ware but still short challenges based on retro games. Except those retro games didn’t actually exist – they were fake retro styled titles. This is real, with real …

Scribblenauts Unlimited (Wii U)

Still working through all the remaining shards puzzles. I’ve about 60 left to do, having finished just over half of them. I’m finding that while playing the main game I’ve accidentally being completing some of the object shard puzzles, which had made the sheer number of things left to do seem slightly less daunting. Or not. 60 is a lot.

Scribblenauts Unlimited (Wii U)

I feel compelled to complete this 100%. Like properly 100%, with all the shards and stuff. So that’s what I’m doing! I’ve been back to every level and done all the puzzles there, and now I have a million “object” shards. These are very simple, usually wordplay related, puzzles which can be completed anywhere. Like “Cat-Toast Paradox” where you have to create something that fits the two “rules” that cats always land on their feet, and toast always lands butter …

Scribblenauts Unlimited (Wii U): COMPLETED!

I’ve been waiting for ages for this. 15 months, in fact. After being delayed from the Wii U launch to early 2013, it was then pulled hours after going on sale in the UK for reasons that have never been officially announced. Some people managed to get it in that time, but the rest of us had to wait. And wait. Heck, the follow-up is out soon, it’s been that long. But finally, it turned up. And, like with Rayman …